Implementing a Robust DIALOGUE SYSTEM for our 2.5D SOULSLIKE Game | Devlog 5

Published: 01 January 1970
on channel: Studio Logix
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This video is the fifth in a series of devlogs showcasing the development of our 2.5D Hand-drawn Soulslike Game inspired by Sekiro and Hyper Light Drifter

In This one, we share some of our thought process while designing the dialogue system for this video as well as the process of actually developing it.

TimeStamps

0:00 Intro
0:48 Dialogue System Considerations
1:38 Basic Functionality Of The Dialogue System
2:27 Dialogue System Logic
5:08 Dialogue System Showcase
5:40 Final Thoughts On The System
6:13 Other Implemented Features
7:04 Indie Game Highlight
8:07 Conclusion

========Games Shown========

Bloodborne
Persona 5
Night In The Woods
Omori
Neo : The World Ends With You
Nine Sols
Death's Door
Death's Gambit
Rusted Moss
Breath Of Fire 4
Dark Souls
Celeste
Nier Automata
Disco Elysium
Hollow Knight
Katana Zero
Hyper Light Drifter
Legend Of Zelda: Tears Of The Kingdom
BloodThief (Indie Game Highlight)

BloodThief SteamPage :

https://store.steampowered.com/app/25...

Link To Mix and Jam's Animal Crossing Github page, where I got the TMP Animated Script From:

https://github.com/mixandjam/AC-Dialo...


========Videos Referenced====

Blargis Optimization Video :

   • Optimizing my Game so it Runs on a Po...  

BloodThief Speedrun by Snicc :

   • BLOODTHIEF SPEEDRUN | 49s | level 1  

BloodThief Speedrun by TubTub65 :

   • Video  

=======Background Music Used========

Nova(The Actual Second BGM) :

   • 1 A.M Study Session 📚 [lofi hip hop]  

Soda :

   • (FREE FOR PROFIT) Chill R&B Guitar Ty...  

Social Media :

   • [FREE FOR PROFIT] Lo-Fi Type Beat "So...  

100 on the Dashboard :

   • [FREE FOR PROFIT] Joji / Experimental...  

Lamp :

   • [FREE FOR PROFIT] Alternative / Exper...  

#indiegame #gamedev #bloodborne #sekiro #soulslike


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