Braid's Time Rewind Made with Unity ECS - The Hot Path Show Ep. 17

Published: 01 January 1970
on channel: Turbo Makes Games
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The Hot Path Show is a weekly livestream focused on showcasing different ways to solve problems in game development through data-oriented design.

Things mentioned on the show:
Asset Store 30 for 30 Sale: https://assetstore.unity.com/mega-bun...
Asset Store Quick Start: https://assetstore.unity.com/mega-bun...
Arena Allocators: https://www.rfleury.com/p/enter-the-a...
Project files from The Hot Path Show: https://github.com/TheHotPathShow/Epi...

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Join our Discord community: https://tmg.dev/Discord
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Just Read the Instructions Game: https://store.steampowered.com/app/14...

Streaming software we use: https://streamyard.com/pal/d/61084502...

Timestamps:
0:00:00 - Introduction and Misc Announcements
0:04:20 - Time Rewind Project Overview
0:06:45 - Cache Hits: UnityObjectRef
0:14:00 - Instruction Set: Braid Time Rewind in Unity ECS
1:16:30 - Cross Scene Referencing
1:19:10 - Dynamic Allocation - Arena Allocators Talk
1:21:40 - Closing Remarks


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