Release Log:
V1.2.1
In 4.2 using "Feed Empty Texture Inputs" needs check node input existence before proceed.
V1.2.0
Now works as an extension for Blender 4.2 and up!
CURVE type object don't receive Set Magic Coordinate modifiers as it tends to interrupt curve formations.
New Get Magic Coordinate Wizard: Automated way to update procedural materials! It sets up Get Magic Coordinate node groups in the material's node trees! Available in the Shader Editor side panel, in the Magic Coordinate tab.
Available in the market places:
https://cosmomidias.gumroad.com/l/mag...
https://blendermarket.com/products/ma...
https://flippednormals.com/product/ma...
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