Final Fantasy (NES) - Four Black Mage Casual Playthrough (Part 1)

Published: 13 September 2022
on channel: subledger
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2

Game: Final Fantasy
Platform: NES
Completed: May 31, 2022
Rules: Beat the game with a team of four Black Mages. Promoting to Black Wizards is allowed.
Part: 1 of 6

After completing an all Black Belt (promoted to Masters for fun) run of this game, why not do it with all Black Mages? This was a fun playthrough that had quite a bit of planning go into it beforehand. I try to speak to every character to reveal all of the plot points but I only grab the treasures that I want to pick up, which makes dungeons a lot more palatable. I do end up promoting the characters to Black Wizards because I am the Black Wizards by Emperor.

Here are some highlights:

1 minute, 30 seconds - You actually cannot get into any battles on these squares. Now you know.

3 minutes, 30 seconds - Here's a fun and pointless glitch that happens when you go to your menu screen while standing in a doorway you opened. It creates a sort of "phantom door" that actually does nothing. I do this from time to time throughout the playthrough for no real reason.

4 minutes, 30 seconds - Here's a pointless glitch where you can talk to this invisible person. The reason why she's invisible is because she was marked with an "indoor" flag so she was only supposed to be visible when you were indoors. Strangely, you can't even see her if you enter the door to the right that requires the mystic key.

14 minutes, 45 seconds - Watch these Black Mages slap their way to victory.

36 minutes, 30 seconds - Interestingly, the bridge to the north is not visible from here.

39 minutes - SLEP...exhausted...I get jokes.

46 minutes, 30 seconds - One of the elusive battles with four enemy types.

55 minutes, 30 seconds - You cannot get into random battles on seaport tiles for some reason. Also, this game has a secret slide puzzle minigame that can be accessed while in the ship if you hold the A button and press the B button 55 times. It takes me forever to solve these things but you get 100 GP if you manage to do it!

1 hour, 21 minutes, 30 seconds - Ah! An unusable sample. At least they explained why you can't just take the weapons that are laying there.

1 hour, 23 minutes - You can use a tent, cabin, or house while using the boat.

1 hour, 28 minutes - Here lies Erdrick. This is a fun reference to the Dragon Warrior/Quest series. I think it actually says "Here lies Link" in the Famicom version. I guess Erdrick died in the year 866 at age 29? I wonder why they chose these years.

1 hour, 51 minutes - This is a really dumb battle. The OddEYE can't do anything except paralyze you.

2 hours, 8 minutes - Since the OddEYE can't do anything except paralyze you, I think this is a battle that's impossible to lose.

2 hours, 25 minutes - For some reason poison doesn't drain your HP if you're on the water but it changes your team order around after each fight. So annoying!

2 hours, 30 minutes - Poison can only lower your HP down to 1. It cannot kill you.

I decided to stop the video here so that the next section can be fully devoted to grinding the peninsula of power for levels and buying supplies. That way all that stuff is easy to skip over.

Part 1 of 6

"Final Fantasy - All Black Mages (Part 1)"


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