Genshin Impact censored by China

Published: 08 October 2020
on channel: Inside Gaming
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Fans and critics have spoken and Genshin Impact is a hit! But… it’s recently been revealed that the game has a series of keywords and phrases banned from chat due to China’s regulations around media censorship. Of course this may not come as a surprise to those who already know that the game is made by a Chinese company - but since players in the west are restricted from those words as well it’s hard for many to ignore. China has obviously had a tight grip on anything made within the country that might threaten the notion of perfect national unity but this is another story in a long list about how China’s politics and its stance against free speech affects games that we play. Rest assured we won’t be censoring anything on today's edition of Inside Gaming Daily!... well unless someone says !@#$... or like they [REDACTED] you know? Anyways, enjoy the show.

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SOURCES

[Metacritic] Genshin Impact https://bit.ly/312EEsn
[Twinfinite] Genshin Impact Review https://bit.ly/3jJ8Yzg
[Destructoid] Review: Genshin Impact https://bit.ly/3jU7AtC
[Twitter] @JusticeKazzy_ https://bit.ly/2GRwrju
[Vice] China's Newest Hit Game 'Genshin Impact' Censors Any Mention of Hong Kong https://bit.ly/2IaLPYM
[Twitter] @ZhugeEX https://bit.ly/2SCOkoD
[PC Gamer] Genshin Impact's chat filter removes 'Taiwan' and 'Hong Kong,' but also 'Putin,' 'Hitler,' and 'words' https://bit.ly/33Fg5mH
[Gamebyte] PUBG VIOLENCE LAWS IN CHINA REPLACE KILLING WITH WAVING GOODBYE https://bit.ly/30KsLXL
[Twitter] @ZhugeEX https://bit.ly/33H6KuT
[The Verge] Hearthstone player banned for supporting Hong Kong protesters during live stream https://bit.ly/2GKNVOr
[The Verge] YouTube is deleting comments with two phrases that insult China’s Communist Party https://bit.ly/34xya72
[Venture Beat] Diablo: Immortal is a co-development project between Blizzard and NetEase https://bit.ly/3aTJ1cK
[IGN] Genshin Impact: 17 Million Downloads on Mobile Alone, Estimated $50 Million in Revenue Since Launch https://bit.ly/36RQBo6
[Games Industry dot biz] Genshin Impact made $60m in its first week on mobile alone https://bit.ly/36XHhPZ
[Eurogamer] Genshin Impact "biggest global launch of a Chinese game ever" https://bit.ly/36OzrYD


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