RPG Maker 3 has many limitations. One of them is the inability to output a random result. For example, it’s impossible to create an event that randomly selects from one of three messages.
Turns out, there actually is a way to do create random event in RPG Maker 3. The key to this is not in the event codes.
What is something random in RPG Maker? Enemy encounters.
So, here’s how you can create a random event in RPG Maker 3:
Step one: Create 4 monsters. Create four unique treasure items. Assign each monster to its own party.
Assign each treasure item as an item drop for each party. For example, make a goblin, make a treasure, assign that goblin to a party. Make that treasure the item drop.
In the field options, assign each party as an enemy encounter. You can select up to four.
Go to layout mode, select the field, and create four events with “auto” trigger. For the condition, select “has treasure” item.
So, when the player is on the field, the game will select one of four parties. By defeating the monster, the player will get that unique treasure and trigger the event. Since the game randomly selects one of four parties, you will get one of four different results due to the auto events and having a specific treasure item.
For event codes, create whatever it is you want to happen when the player obtains the treasure item. However, at the end remove that item from the player’s inventory to stop the event from looping. Or you can switch to a different page.
Of course the downside to this is that it requires the combat system. You can see this randomization in action in “Mad Brave Heart”, a game I made that is a remix of the sample game. It has randomized starting equipment and randomized weather and seasons. You can download this game in the “saves” section here: https://gamefaqs.gamespot.com/ps2/928...
Also included is a recreation of the dungeon from RPG Maker 3’s second sample game. That’s right, RPG Maker 3 had a second sample game in the Japanese version. The recreation includes all the floors, enemies, parties, traps, the boss. You can find this dungeon on the sample island.
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