Unreal Engine Tutorial: Motion Capture Pipeline [Beginner] MakeHuman - Mixamo - MotionBuilder - UE4

Published: 05 June 2020
on channel: Kat Sullivan
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In this tutorial we will create an avatar in MakeHuman, rig it in Mixamo, re-target some Motion Capture animations in MotionBuilder, and import our animation sequence into Unreal.
We will also look at manipulating animations using the Unreal GUI, and look at bringing in assets from outside projects such as Context Examples.


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