Everyone knows I love what I do, but I've been getting the question a lot lately: "What exactly DO you do?" This is just an average work day in my life as a 3D environment artist. From start to finish on a specific set piece (minus the part sitting on the couch with my sketchbook) for an indie project currently in development called Necronom: The Scourge by Galaxy Interactive.
All 3D art by me, character courtesy of Tommy Wong Choon Yung.
Developed using the Unreal 3 Engine.
Software used: Autodesk Maya, Pixologic ZBrush, Headus UV Layout, Adobe Photoshop, XNormal, and Unreal Development Kit.
Music: "Derezzed" by Daft Punk
Watch video A Day in the Life of John Waynick: 3D Environment Artist online without registration, duration hours minute second in high quality. This video was added by user Digital Alchemy 16 June 2012, don't forget to share it with your friends and acquaintances, it has been viewed on our site 25,752 once and liked it 382 people.