The Council - Checkmate - Ending

Published: 28 May 2019
on channel: Homeslice
17
9

G'day mates and welcome to the ending of The Council! Still stuck in "The Ether" we must reconstruct Holm's memories and find a way out so we can confront Mortimer and end this once and for all

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The Council is an episodic game like no other. Delivering a fresh new take on the Narrative Adventure, your choices and character growth truly matter. Make hard-hitting decisions, but also develop an array of skills to directly impact how the story unfolds. With permanent, long-lasting consequences, there is no going back. Plunge into a tale of intrigue and manipulation in the style of a classic murder mystery, living with a cast of alluring characters each hiding their own dark secrets. Trust no one while uncovering dire truths – no matter the cost to mind and body.

The Council begins in 1793, with players taking the role of secret society member Louis de Richet after his invitation to a private island off the shores of England by the enigmatic Lord Mortimer. Joining him are a number of high profile guests, including Napoleon Bonaparte and President of the newly-formed United States of America, George Washington. The strange nature of this private reception goes beyond just the prestigious guests –Richet’s own mother has recently gone missing on the island, while each and every one of the colourful cast seems to have their own hidden agendas.

In a new twist for the genre, the core of The Council’s gameplay comes from manipulating and maneuvering through character encounters using the unique Social Influence system. During confrontations, skills and limited resources can be used to gain the upper hand and achieve the desired outcome. Players will be rewarded for their knowledge of each character’s psychological vulnerabilities and immunities, as well as their preparations made during prior exploration and investigation. Failing an encounter does not mean ‘game over’, and no action can be taken back. The consequences are permanent, and may result in persistent physical disfigurements or mental traits that help or hinder the rest of the player’s adventure.

Richet’s numerous skills can be developed to align with your chosen approach to the adventure. Solve issues with diplomacy, delve into occultism to expand your historical and scientific knowledge, or play detective and see what others do not perceive. Your skills will have uses that extend far beyond your conversations with fellow guests. With 15 diverse skills to use and invest in, players are free to uncover The Council’s mysteries how they see fit, with wildly varying consequences depending on their methods. The results will forever alter the life of Louis de Richet, of those around him, and shape history as we know it.

My PC
GPU: GTX 1070 Founder Edition
CPU: Intel i5 4590
RAM: 16 GB 3000 MHz
Motherboard: MSI H97-Gaming 3
Power Supply: EVGA SuperNOVA 750W B2
SSD: 120 GB Samsung 850 Evo
HDD: 2TB Seagate Barracuda

Gaming Peripherals
Keyboard: Razer BlackWidow Ultimate 2016
Mouse: Tt eSPORTS Talon Blu
Monitor 1: Acer Predator XB241H
Monitor 2: Samsung S23C350

Audio Gear
Audio Interface: Behringer U-Phoria UMC22
Headphones: BeyerDynamic DT 990's Premium 32 ohm
Microphone: Behringer Ultravoice XM8500
Microphone Stand: Neewer Scissor Arm Stand
Pop Filter: Neewer Metal Windscreen
XLR Cable: UXL-1 Deluxe Microphone Cable

Sim Racing Gear
Steering Wheel: Porsche 911 GT2
Pedals: Thrustmaster T3PA Pro w/ Brake Pedal Add-on
Shifter: Thrustmaster TH8A Gearbox Shifter


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