The gamedev scene hasn't been doing too hot lately, including us. And I am not referring to how it's generally already tough to release an indie game, but what's going on in the world currently makes it even harder.
Layoff overview: https://publish.obsidian.md/vg-layoff...
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Timestamps:
00:00 The fulltime gamedev dream
02:01 Layoffs
05:20 Publishers
07:32 More competition
10:31 The economy
11:27 What should you do?
13:48 Closing
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